Test status
What has been checked, and on what. Testing on one PC is reported separately from internet play with friends, and nothing is marked verified until it has been seen working. Last reviewed .
Checks
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Verified
Automated checks (type check, test suite, production build)
Type check, 1,346 automated tests and the production build all pass for the parties-of-four release. That includes a party-of-four test with the real game rules and a bandwidth ceiling test.
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Verified
Solo play in desktop Chrome on the baseline PC (Windows 11, GTX 1650)
Character creation, walking the village, Training Post and Brass Penitent fights, death and respawn, Mara's conversation and promise, and attacking with a real mouse click all worked. The full walk to the forge and the clue are still checked by script, not by hand.
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Verified
Save, reload and continue
Save, reload and Continue kept flags, trust, inventory and deaths, and a defeated enemy stayed defeated. Export/import on another browser profile is covered by tests, not yet by hand.
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Verified
Co-op: two browser windows on one PC, real PeerJS connection
Two Chrome tabs over a real PeerJS connection agreed on positions and on sword and rifle damage in both directions; a guest that refreshed its page rejoined as the same player with its progress.
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Verified
Parties of four: the host and three guests in separate browser windows, real PeerJS connection
Four Chrome tabs on one PC over a real PeerJS connection. All four agreed on every position and on enemy health through a four-player fight with party scaling. Remove and New invite link worked without dropping anyone else. Four separate devices have not been tried yet.
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Verified
Invite links: opening a host's link, choosing a character and joining with one click
A link pasted into the website's join box opened the game with an invitation card. Nothing connected until a character was picked and Join was clicked, and then the player joined the host's realm. Done with real clicks in Chrome on one PC.
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Verified
Website pages load without errors, fit phone and desktop screens, and every link works
Every page loaded in Chrome with zero console errors, the right navigation and no sideways scrolling. Automated tests check every link and page heading on each build.
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Not tested
Co-op: two devices on one home network
The same-PC test has passed; this needs two devices on one network.
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Not tested
Co-op: two different networks over the internet
Needs a real session with a friend on another network. Results depend on both networks.
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Not yet verified
Frame rate on the baseline PC
CPU time per frame while hosting was 5.7 ms median (7.3 ms p90) at medium quality, which leaves room for 60 FPS. The on-screen frame rate in a visible window has not been measured yet.
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Not tested
Gamepad (standard mapping)
Supported in code; not yet tried with a physical controller.
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Not tested
Touch controls on phones and tablets
Experimental. Not tested on real devices.
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Not tested
Firefox, Safari and Edge
Development and testing use Chrome.
- Verified
- Seen working, with the date it was checked.
- Not yet verified
- Partly checked; the note says what is still missing.
- Not tested
- Not tried yet.
- Known issue
- Tried, and something is wrong.
This list is built into the page from the project's test records each time the site is published.